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| <!-- chapter-09-01.html --> <!DOCTYPE html> <html> <head> <title>Selecting objects</title> <script type="text/javascript" src="../libs/three.js"></script> <script type="text/javascript" src="../libs/stats.js"></script> <script type="text/javascript" src="../libs/dat.gui.js"></script> <script type="text/javascript" src="../libs/Projector.js"></script> <style> body { margin: 0; overflow: hidden; } </style> </head> <body>
<div id="Stats-output"> </div> <div id="WebGL-output"> </div>
<script type="text/javascript"> function init() { var stats = initStats(); var scene = new THREE.Scene(); var camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 1000);
var renderer = new THREE.WebGLRenderer(); renderer.setClearColor(new THREE.Color(0xEEEEEE, 1.0)); renderer.setSize(window.innerWidth, window.innerHeight); var planeGeometry = new THREE.PlaneGeometry(60, 20, 1, 1); var planeMaterial = new THREE.MeshLambertMaterial({color: 0xffffff}); var plane = new THREE.Mesh(planeGeometry, planeMaterial); plane.rotation.x = -0.5 * Math.PI; plane.position.x = 15; plane.position.y = 0; plane.position.z = 0; scene.add(plane);
var cubeGeometry = new THREE.BoxGeometry(4, 4, 4); var cubeMaterial = new THREE.MeshLambertMaterial({color: 0xff0000}); var cube = new THREE.Mesh(cubeGeometry, cubeMaterial); cube.position.x = -9; cube.position.y = 3; cube.position.z = 0; scene.add(cube);
var sphereGeometry = new THREE.SphereGeometry(4, 20, 20); var sphereMaterial = new THREE.MeshLambertMaterial({color: 0x7777ff}); var sphere = new THREE.Mesh(sphereGeometry, sphereMaterial); sphere.position.x = 20; sphere.position.y = 0; sphere.position.z = 2; scene.add(sphere); var cylinderGeometry = new THREE.CylinderGeometry(2, 2, 20); var cylinderMaterial = new THREE.MeshLambertMaterial({color: 0x77ff77}); var cylinder = new THREE.Mesh(cylinderGeometry, cylinderMaterial); cylinder.position.set(0, 0, 1); scene.add(cylinder);
camera.position.x = -30; camera.position.y = 40; camera.position.z = 30; camera.lookAt(scene.position);
var ambientLight = new THREE.AmbientLight(0x0c0c0c); scene.add(ambientLight);
var spotLight = new THREE.SpotLight(0xffffff); spotLight.position.set(-40, 60, -10); scene.add(spotLight);
document.getElementById("WebGL-output").appendChild(renderer.domElement); var tube; var controls = new function () { this.showRay = false; }; var gui = new dat.GUI(); gui.add(controls, 'showRay').onChange(function (e) { if (tube) scene.remove(tube) });
function render() { stats.update(); renderer.render(scene, camera); requestAnimationFrame(render); } render(); document.addEventListener('mousedown', onDocumentMouseDown, false); document.addEventListener('mousemove', onDocumentMouseMove, false); function onDocumentMouseDown(event) { var vector = new THREE.Vector3(( event.clientX / window.innerWidth ) * 2 - 1, -( event.clientY / window.innerHeight ) * 2 + 1, 0.5); vector = vector.unproject(camera); var raycaster = new THREE.Raycaster(camera.position, vector.sub(camera.position).normalize()); var intersects = raycaster.intersectObjects([sphere, cylinder, cube]); if (intersects.length > 0) { console.log(intersects[0]); intersects[0].object.material.transparent = true; intersects[0].object.material.opacity = 0.5; } } function onDocumentMouseMove(event) { if (controls.showRay) { var vector = new THREE.Vector3(( event.clientX / window.innerWidth ) * 2 - 1, -( event.clientY / window.innerHeight ) * 2 + 1, 0.5); vector = vector.unproject(camera); var raycaster = new THREE.Raycaster(camera.position, vector.sub(camera.position).normalize()); var intersects = raycaster.intersectObjects([sphere, cylinder, cube]); if (intersects.length > 0) { var points = []; points.push(new THREE.Vector3(-30, 39.8, 30)); points.push(intersects[0].point); var mat = new THREE.MeshBasicMaterial({color: 0xff0000, transparent: true, opacity: 0.6}); var tubeGeometry = new THREE.TubeGeometry(new THREE.SplineCurve3(points), 60, 0.001);
if (tube) scene.remove(tube); tube = new THREE.Mesh(tubeGeometry, mat); scene.add(tube); } } }
function initStats() { var stats = new Stats(); stats.setMode(0); stats.domElement.style.position = 'absolute'; stats.domElement.style.left = '0px'; stats.domElement.style.top = '0px'; document.getElementById("Stats-output").appendChild(stats.domElement); return stats; } } window.onload = init; </script> </body> </html>
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